Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Saturday, October 29, 2011

Animation

These are my animations from a year ago, they are still in the process of revision. For the second one I am going to change the last bit where she collapses on the table to a bit more subtle acting; and also fix all of the mechanics.
And these are very rough pencil tests, so please excuse the bad quality...




character development

Thursday, May 5, 2011

Kittie and life drawing....

GOSH It's been long. Gotta get out of the habit of bulk updating...haha. anyway here's a kittie animation (shot at home hence the crappy quality) and some life drawings from the term taken with my cell phone..wish the quality could be better..


























Sunday, December 19, 2010

Out of My Way!

Walk and Run animation and character development...
















Thursday, October 28, 2010

Animayersonnnnnn

Weight lift and toss, first character animation!!! Had loads of fun with this one, although the process of adding the clothes and secondary action took wayyy longer than expected, and I was dried out near the end, to be honest. Stayed up a few nights at the end, hence the scribbly lines...

Are we there yet?

Wave-boat-sack is mostly special effects animation, I enjoyed animating the splash nonetheless.

Thursday, August 26, 2010

Weight lift!

Trying out weight lift animation with Remy the Rat from "Ratatouille". This took about 80 drawings...There's lots of things wrong with it but it's too much to fix and I'm running out of time, so I just left it the way it is. Hope I learned something from it and won't make the same mistakes again...

Sunday, August 15, 2010

Super Massive Growing-and-Shrinking-Head Man

I have to admit I'm quite possibly one of the slowest animators in existence today.

Been doing this one on and off for a couple weeks, and baby Tarzan turned from the most gorgeous cartoon baby ever to a bald alien infant haha... Too lazy to fix it afterwards..and to add the arms...= = But anyway, what I would do differently if I were to do it again:

-WATCH THE SIZE AND POSITION AND STAY ON MODEL

-More subtle chewing action

-More natural sniffing action, and a bit of reaction time before swallowing it

-Change the shape of the mouth in the coughing part

-Better timing on the frown, maybe less frames

-Pull him back more in the anticipation.

etc. etc.

The last part was the hardest, when I first tested it was a total fail haha~ but now it should look like coughing somewhat...?

What I'm happy with though, is the part where he spits out the grass(or whatever it is)~~took the least amount of framesXDD

Any advice would be appreciated!

Monday, May 3, 2010

Stitchhhhhhhhhhhhhhh

the one assignment that made me love animation...